25. June 2018
Maps Marker Pro v4.0-beta2 is available
With the release of Maps Marker Pro v4.0-beta2 we are getting one step closer to final release, thanks to all beta testers for your feedback! Version 4.0 of Maps Marker Pro features a complete object-oriented rewrite of the codebase. While this process took quite a few months to complete, the long-term benefits are absolutely worth […]
1. May 2018
Maps Marker Pro v4.0-beta1 is available
We are happy to announce that Maps Marker Pro v4.0-beta1 is finally available. Version 4.0 of Maps Marker Pro features a complete object-oriented rewrite of the codebase. While this process took quite a few months to complete, the long-term benefits are absolutely worth it. Not only does the new code dramatically decrease load times and […]
8. July 2017
Pro v3.1 with optimized performance for Google basemaps & lots more is available
After more than 3 months of development and lots of sleepless nights, we are happy to announce the availability of Maps Marker Pro v3.1 🙂 Many special thanks to Thorsten, who although being on a roadtrip through Canada continues adding new features and optimizations for Maps Marker Pro. So what is new in Maps Marker […]
29. June 2017
Pro v3.1-RC2 with optimized performance for Google basemaps & lots more is available
We kindly invite all interested users in testing v3.1-RC2 and reporting any issues by using the helpdesk, leaving a comment or using the contact form. The highlights of the upcoming release are the optimized Google Maps leaflet.js plugin “GoogleMutant”, a recent marker map widget, usability improvements as well as bugfixes and security fixes resulting from […]
24. June 2017
Pro v3.1-RC1 with optimized performance for Google basemaps & lots more is available
We kindly invite all interested users in testing v3.1-RC1 and reporting any issues by using the helpdesk, leaving a comment or using the contact form. The highlights of the upcoming release are the optimized Google Maps leaflet.js plugin “GoogleMutant”, a recent marker map widget, usability improvements as well as bugfixes and security fixes resulting from […]